Kwybars
Preset Configs

Polygon

A geometric preset for triangle, square, hexagon, and similar layouts.

This preset uses polygon mode to build a geometric center-focused visualizer. It is a good fit when you want a stylized setup that feels more graphic than the standard radial layout.

width and height are not the main bounce-strength controls for polygon mode. Centered layouts use a monitor-sized transparent overlay when a monitor is available. Use polygon_radius for the shape size and polygon_bar_length for the maximum outward bar length.

Polygon Triangle

[overlay]
monitor_mode = "primary"
layer = "background"

[visualizer]
layout = "polygon"
bars = 44
bar_width = 12
gap = 8
framerate = 60
polygon_sides = 3
polygon_radius = 280
polygon_rotation = -90
polygon_rotation_speed = 0
polygon_bar_length = 360
center_offset_x = 0
center_offset_y = 20
bar_corner_radius = 16
color_mode = "gradient"
color_rgba = "rgba(248, 189, 150, 0.85)"
color2_rgba = "rgba(202, 158, 230, 0.85)"

Polygon Hexagon

[overlay]
monitor_mode = "primary"
layer = "background"

[visualizer]
layout = "polygon"
bars = 44
bar_width = 12
gap = 8
framerate = 60
polygon_sides = 6
polygon_radius = 200
polygon_rotation = 0
polygon_rotation_speed = 0
polygon_bar_length = 360
center_offset_x = 0
center_offset_y = 0
bar_corner_radius = 16
color_mode = "gradient"
color_rgba = "rgba(248, 189, 150, 0.85)"
color2_rgba = "rgba(202, 158, 230, 0.85)"

Polygon Hexagon Rotate

[overlay]
monitor_mode = "primary"
layer = "background"

[visualizer]
layout = "polygon"
bars = 44
bar_width = 12
gap = 8
framerate = 60
polygon_sides = 6
polygon_radius = 200
polygon_rotation = 0
polygon_rotation_speed = 20
polygon_bar_length = 360
center_offset_x = 0
center_offset_y = 0
bar_corner_radius = 16
color_mode = "gradient"
color_rgba = "rgba(248, 189, 150, 0.85)"
color2_rgba = "rgba(202, 158, 230, 0.85)"

Polygon Square

[overlay]
monitor_mode = "primary"
layer = "background"

[visualizer]
layout = "polygon"
bars = 44
bar_width = 12
gap = 8
framerate = 60
polygon_sides = 4
polygon_radius = 250
polygon_rotation = 45
polygon_rotation_speed = 0
polygon_bar_length = 360
center_offset_x = 0
center_offset_y = 0
bar_corner_radius = 16
color_mode = "gradient"
color_rgba = "rgba(248, 189, 150, 0.85)"
color2_rgba = "rgba(202, 158, 230, 0.85)"

Good Starting Tweaks

  • lower polygon_sides to 3 or 4 for stronger geometric shapes
  • increase polygon_radius for a larger footprint
  • set polygon_bar_length to a positive pixel value, such as 120 or 160, to cap how far bars bounce outward
  • keep polygon_bar_length = 0 for automatic sizing based on the available monitor-sized overlay space
  • add a slow polygon_rotation_speed if you want a more animated feel

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